Last week was the last session of the excellent Delta Green campaign run we've been playing in. Along the way we faced terrible creatures from across time and space, tangled with men of power trying to force their will upon mankind, and ultimatly confronted a villian three campaigns in the making.
Along the way I had the pleasure of playing two characters.
The first was Agent Jonah.
He died.
Thats about all I can say about him; I didn't get to know him very well.
The second was Agent Jones. Now, here was a character I'll remember. Agent Jones worked for the F.B.I. as a special agent in Las Vegas and dealt with all sorts of weirdness and rough invidiuals before he joined up with Delta Green. It all made him a little rough around the edges, a quality that I got a chance to play to the hilt. Over the course of the campaign Jones lost over five times his total hit points (13) in damage. When it was all said and done he had been shot, beaten, thrown out a window, fell through a hole in space/time, and wandered the street of Boston beaten and bruised before finally being hit by a motercycle.
Still, through all of this, he saw it through. After the last adventure he took the opportunity to get out of Delta Green and the F.B.I.. Moving to Los Angeles he started work as a private eye, still keen to the mythos corruption slinking around him. He's certainly still playable with a Sanity score on the plus side of fifty percent and a few exceptionally high skills gained during the run of the campain. Perhaps he can be used as a DG friendly one day in a future game.
Here's hoping.
Sunday, September 2, 2007
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment